使用设计模式从Object-Z规范派生PAC体系结构

A. Hussey
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引用次数: 5

摘要

基于交互器的图形用户界面(gui)架构将界面建模为交互对象的组合,每个对象向用户呈现内部状态并提供对该状态的操作。其中一种架构是表示-抽象-控制(PAC)。像PAC这样的体系结构可以被描述为设计模式的组合。我们使用这些模式从相应的Object-Z规范中为文件浏览器应用程序派生PAC体系结构。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Using design patterns to derive PAC architectures from Object-Z specifications
Interactor-based architectures for Graphical User Interfaces (GUIs) model an interface as a composition of interacting objects that each present internal state to the user and provide operations on that state. One such architecture is Presentation-Abstraction-Control (PAC). Architectures such as PAC can be described as a combination of design patterns. We use the patterns to derive a PAC architecture for a file browser application from a corresponding Object-Z specification.
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