P2P流媒体容量:调查和最新结果

Minghua Chen, M. Chiang, P. Chou, Jin Li, Shao Liu, S. Sengupta
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引用次数: 9

摘要

点对点(P2P)系统提供了一种可扩展的方式,通过Internet将内容流式传输给多个接收器,并已成为应用程序流量的主要类型。所有接收器可实现的最大速率是P2P流会话的容量。我们提供了问题表述的分类。在每个公式中,计算P2P流容量需要计算最优组播树集,通常具有指数复杂度。我们调查了一系列建设性的多项式时间算法,这些算法可以计算P2P流容量和相关的组播树,对于某些公式可以任意精确地计算,并且对于其他公式中的一些近似因子。在讨论该研究领域的开放性问题之前,提供了大规模互联网跟踪的性能评估。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
P2P streaming capacity: Survey and recent results
Peer-to-peer (P2P) systems provide a scalable way to stream content to multiple receivers over the Internet and has become a major type of application traffic. The maximum rate achievable by all receivers is the capacity of a P2P streaming session. We provide a taxonomy of the problem formulations. In each formulation, computing P2P streaming capacity requires the computation of an optimal set of multicast trees, generally with an exponential complexity. We survey the family of constructive, polynomial-time algorithms that can compute P2P streaming capacity and the associated multicast trees, arbitrarily accurately for some of the formulations, and to some approximation factors in other formulations. Performance evaluation using large-scale Internet trace is provided before open problems in this research area are discussed.
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