反思性实践中的设计实验和设计游戏

T. Binder, Eva Brandt, P. Ehn, Tuuli Mattelmäki, Ben Matthews
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引用次数: 1

摘要

工作坊负责人:Thomas Binder,丹麦哥本哈根丹麦设计学院Eva Brandt,丹麦哥本哈根丹麦设计学院Pelle Ehn,瑞典马尔默大学Tuuli Mattelmaki,芬兰赫尔辛基艺术与设计大学本马修斯,丹麦南丹麦大学电子邮件:thomas.binder@dkds.dk, eva.brandt@dkds.dk, pelle.ehn@mah.se, tuuli.mattelmaki@taik.fi, matthew@mci.sdu.dk工作坊的理念是分享在教育环境中使用设计实验和设计游戏的例子和经验。第二个目的是讨论设计教育中此类活动的基础、方法和理论框架。最后,但并非最不重要的是,研讨会邀请参与者为设计教育者和他们的学生贡献一本关于设计实验和设计游戏的资源书。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Design Experiments and Design Games in a Reflective Practicum
WORKSHOP Leaders: Thomas Binder, Danish Design School, Copenhagen Denmark Eva Brandt, Danish Design School, Copenhagen, Denmark Pelle Ehn, Malmo University, Malmo, Sweden Tuuli Mattelmaki, University of Art and Design, Helsinki, Finland Ben Matthews, University of Southern Denmark, Denmark Email: thomas.binder@dkds.dk, eva.brandt@dkds.dk, pelle.ehn@mah.se, tuuli.mattelmaki@taik.fi, matthew@mci.sdu.dk Description: The idea of the workshop is to share examples and experiences of using design experiments and design games in an educational setting. A second aim is to discuss foundation, methodology and the theoretical framing of such activities in design education. Last, but not least the workshop invites participants to contribute to a resource book on design experiments and design games for design educators and their students.
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