《夺旗:一种差异游戏

M. Pachter, D. Casbeer, Eloy García
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引用次数: 0

摘要

一个简化版本的夺旗游戏,已经广泛地解决了在文献中被考虑。这个版本允许我们将问题建模为微分对策,并得到它的完全闭型解。本文得到了攻击者和防御者在每个玩家获胜区域的最优状态反馈策略,并构造了将状态空间划分为每个玩家获胜区域的解析性屏障函数。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Capture-the-Flag: A Differential Game
A simplified version of the Capture the Flag game which has been extensively addressed in the literature is considered. This version allows us to model the problem as a differential game and obtain its complete closed-form solution. In this paper the Attacker's and Defender's optimal state-feedback strategies in each one of the players' winning regions are obtained and the analytical Barrier function that separates the state space into the winning regions of each player is constructed.
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