交互模型对协同虚拟环境多用户可用性的影响

Aida Erfanian, Yaoping Hu
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引用次数: 5

摘要

协作虚拟环境的多用户可用性要求考虑用户的社会-人类需求。然而,大多数对可用性的调查都集中在所涉及的技术或个人用户体验上。很少有人通过考虑社会人类需求来研究交互模型对多用户可用性的影响。因此,我们对协作任务的这种效应进行了研究,比较了两种交互模型:先到先服务(FCFS)和动态优先级(DP)。当前的研究在很大程度上偏离了我们之前对这些冲突解决模型的验证,评估了在准实际场景中实现协作目标的多用户可用性。基于ISO/IEC 25010:2011可用性标准,我们的观察结果显示,在DP模型下,多个用户完成协作任务的效率、效率和满意度要高于FCFS模型。这些观察结果表明,在专家执行协作任务的多用户企业中,DP模型具有潜在的实用性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
The effect of interaction models on multi-user usability of collaborative virtual environments
Multi-user usability of collaborative virtual environments (VEs) require the consideration of users' socio-human needs. However, most investigations of the usability have focused on either the technologies involved or individual user experience. Few have examined the effect of interaction models on multi-user usability, by taking account the socio-human needs. Thus, we have undertaken a study on such effect for collaborative tasks, comparing two interaction models: first-come-first-serve (FCFS) and dynamic priority (DP). Departing largely from our previous verification of these models for conflict resolution, the current study assessed multi-user usability for achieving a collaborative goal in a quasi-practical scenario. Based on the ISO/IEC 25010:2011 standard on usability, our observations revealed that multiple users completed the collaborative tasks statistically more effective, efficient, and satisfactory under the DP model than under the FCFS model. These observations indicate a potential practicality of the DP model for multi-user VEs, in which experts perform collaborative tasks.
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