{"title":"可探索性:界面上的推论","authors":"C. Quinn","doi":"10.1109/HICSS.1992.183308","DOIUrl":null,"url":null,"abstract":"The problem of determining the appropriate action in using a new interface, or a new feature of a familiar interface, can be characterized as a form of problem-solving. Using distributed cognition as leverage to approach this problem, explorability is proposed as a framework within which to examine the inferences required to map the desired goal onto an appropriate action. Explorability is supported by consistency. affordances, and culture, each a constraint limiting the space of possible inferences. The three components are described, and the interaction of these three concepts is examined both as a problem and an opportunity for interface designers. The explorability framework is examined as an analytical tool to make explanations and predictions for interface designs.<<ETX>>","PeriodicalId":103288,"journal":{"name":"Proceedings of the Twenty-Fifth Hawaii International Conference on System Sciences","volume":"117 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1992-01-07","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Explorability: inferences at the interface\",\"authors\":\"C. Quinn\",\"doi\":\"10.1109/HICSS.1992.183308\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The problem of determining the appropriate action in using a new interface, or a new feature of a familiar interface, can be characterized as a form of problem-solving. Using distributed cognition as leverage to approach this problem, explorability is proposed as a framework within which to examine the inferences required to map the desired goal onto an appropriate action. Explorability is supported by consistency. affordances, and culture, each a constraint limiting the space of possible inferences. The three components are described, and the interaction of these three concepts is examined both as a problem and an opportunity for interface designers. The explorability framework is examined as an analytical tool to make explanations and predictions for interface designs.<<ETX>>\",\"PeriodicalId\":103288,\"journal\":{\"name\":\"Proceedings of the Twenty-Fifth Hawaii International Conference on System Sciences\",\"volume\":\"117 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1992-01-07\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the Twenty-Fifth Hawaii International Conference on System Sciences\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/HICSS.1992.183308\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the Twenty-Fifth Hawaii International Conference on System Sciences","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/HICSS.1992.183308","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
The problem of determining the appropriate action in using a new interface, or a new feature of a familiar interface, can be characterized as a form of problem-solving. Using distributed cognition as leverage to approach this problem, explorability is proposed as a framework within which to examine the inferences required to map the desired goal onto an appropriate action. Explorability is supported by consistency. affordances, and culture, each a constraint limiting the space of possible inferences. The three components are described, and the interaction of these three concepts is examined both as a problem and an opportunity for interface designers. The explorability framework is examined as an analytical tool to make explanations and predictions for interface designs.<>