设计摩擦

Thomas Mejtoft, Sarah Hale, Ulrik Söderström
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引用次数: 21

摘要

本研究评估有意增加的设计摩擦是否会影响用户使用移动应用程序时的满意度。如今,大多数应用程序都被设计成尽可能少的摩擦。一个有趣的问题是,更用心的互动是否会带来更满意的用户。在这项研究中,受Headspace应用程序启发的两个原型进行了测试。一个原型增加了设计摩擦,另一个没有。参与者被要求评价他们的体验,并选择他们喜欢的原型。结果表明,大多数测试参与者会选择具有额外设计摩擦的移动应用程序,并且当他们清楚地了解任务的目标时,他们会感到更满意。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Design Friction
This study evaluates if intentionally added design friction affects users level of satisfaction when using a mobile application. Today most applications are designed to have as little friction as possible. An interesting question is if a more mindful interaction will lead to more satisfied users. In this study two prototypes inspired by the Headspace application where tested. One prototype had added design friction and the other had none. The participants were asked to rate their experience and to choose which prototype they preferred. The result shows that most participants of the test would choose the mobile application with added design friction and that they felt more satisfied when they had a clear understanding of the goal of the task.
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