基于融合反应曲线和眨眼的立体视疲劳测量

Donghyun Kim, Sunghwan Choi, Sangil Park, K. Sohn
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引用次数: 49

摘要

在本文中,我们提出了一个评估融合反应曲线和眨眼率的实验来测量立体视频引起的视觉疲劳。采用随机点立体图测量可靠的融合极限和确定Landolt c方向获得的反应曲线,并对结果进行分析,以区分个体三维融合能力,并与主观评价和描述性自我报告结果进行比较。结果表明,在观看3D视频时,融合反应慢、融合极限低的观看者对视觉疲劳更敏感。此外,他们还用照相机捕捉到的眼睛图像来测量眨眼的次数。在中度视觉疲劳的视频中,眨眼次数比轻度视觉疲劳的视频增加,在视频的后半段比前半段减少得更多。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Stereoscopic visual fatigue measurement based on fusional response curve and eye-blinks
In this paper, we propose an experiment that assesses fusional response curve and eye-blink rate to measure visual fatigue induced by stereoscopic videos. A random dot stereogram was utilized to measure the reliable fusional limit and response curve acquired by determining the direction of Landolt C. The results were analyzed to discriminate the individual ability of 3D fusion and compared with the results of subjective evaluation and descriptive self-report. It shows that while watching 3D video, viewers who have slow fusional response and low fusional limits are more sensitive to visual fatigue. In addition, eye-blinks were measured using eye images captured by a camera. Eye-blinks were increased in the video with moderate visual fatigue than low visual fatigue and decreased more in the second half than the first half of the session.
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