基于ddpg的游荡弹机动控制深度强化学习:算法设计与可视化

Hyun-Yong Lee, Won Joon Yun, Soyi Jung, Jae-Hyun Kim, Joongheon Kim
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引用次数: 2

摘要

无人机技术被认为在物流、广播、通信、战争技术等领域具有应用潜力。特别是在当前乌克兰战争等现代战争领域,无人机的使用已成为必不可少的要素。本文提出了一种用于攻击单一地面目标的游荡弹药。基于Unity三维平台搭建无人机攻击仿真环境,采用连续动作空间强化学习算法DDPG进行学习。通过具体的结果,才有可能达到我们准确攻击目标的目的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
DDPG-based Deep Reinforcement Learning for Loitering Munition Mobility Control: Algorithm Design and Visualization
Drone technology is estimated for its potential to be applied in many industries, including logistics, broadcasting, telecommunications, and warfare technology. In particular, in the field of modern warfare such as the current war in Ukraine, the use of drones has become an essential element. This paper includes a loitering munition to attack a single ground target in the scenario. A simulation environment for drone attack is built based on the 3D platform Unity, and learning is performed by applying DDPG, a reinforcement learning algorithm that can be used in continuous action space. Through the specific result, it is possible to achieve our purpose to attack target exactly.
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