面向机器人控制的无冲突手势识别

Jiahao Xu, Jian Li, Shu Zhang, Cui Xie, Junyu Dong
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引用次数: 1

摘要

Kinect引入的骨骼分析是一种有效的交互方式。与传统方法相比,骨架分析交互更直观,更符合人类的自然行为。然而,如果两个交互动作相似,骨架分析通常会产生冲突手势识别的问题。此外,它总是错误地将一些无意识或有意的身体动作识别为积极的手势。为此,我们提出了一种结合视觉算法和深度学习的交互方法。改进的残差神经网络用于识别手势,然后用于区分相似的身体动作。提出了一种组合人机交互方案,该方案包括三个主要部分:(A)基于肤色检测和骨骼关节跟踪的手部形状分割方法;(b)基于深度学习的手势变化增强检测;(c)基于深度学习的机器人控制手势命令识别。利用该方法进行了机器人交互实验。结果表明,无意识的身体运动是可以准确识别的。相似的身体动作也能被清晰地分辨出来。该方法可以实时运行,具有较好的性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Skeleton Guided Conflict-Free Hand Gesture Recognition for Robot Control
The skeleton analysis introduced by Kinect has been an efficient way for interaction. Skeleton analysis interaction is more intuitive and aligns better with human natural behaviors compared with traditional approaches. However, skeleton analysis often has the problem of producing conflict gesture identifications if two interaction movements are similar. Additionally, it always mistakenly recognizes some unconscious or intentional body movements as positive gestures. To this end, we proposed a new interaction method enhanced by both vision algorithms and deep learning. An improved residual neural network is employed to recognize gestures which are then used for distinguishing similar body movements. A combined human-computer interaction scheme is proposed which includes three main components: (a) a hand shape segmentation approach enhanced by skin color detection and skeleton joint tracking, (b) the deep learning augmented detection for changes of gestures and (c) a deep learning-based gesture command recognition for robot control. Experiments are conducted using the proposed method for robot interaction. The results demonstrate that unconscious body movements can be accurately identified. Similar body movements can also be distinguished robustly. The proposed method can run in real-time with competitive performance.
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