基于MediaPipe和PnP方法的三维空间手部跟踪虚拟地球的直观控制

Vaishnav Chunduru, Mrinalkanti Roy, D. S, Rajeevlochana G. Chittawadigi
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引用次数: 11

摘要

需要新的互动技术来吸引学生参与学术内容。学生最难处理的概念之一是使用地图集和地图来理解地理、社会科学和世界历史。目前,地图集的替代方案是在电脑上访问虚拟地球仪,但控制地球仪需要使用鼠标或触摸屏。随着使用,交互可能变得单调。为了解决这个问题,作者提出了一种方法,使用计算机的摄像头来跟踪手,同时进一步使用手势来操纵虚拟地球仪。使用Google的MediaPipe库,以及OpenCV的姿势估计函数,使用PnP (Perspective-n-Point)方法。后来,一个交互式的地球环境已经实现了一个web浏览器使用铯,可以命令执行旋转,平移和缩放虚拟地球和2D地图,根据用户的手的位置和手势。本文还报道了手部跟踪系统的精度和虚拟地球控制的鲁棒性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Hand Tracking in 3D Space using MediaPipe and PnP Method for Intuitive Control of Virtual Globe
Thereis a need for new interactive techniques to engage students with academic content. One of the hardest concept students deal with is using the Atlas and maps to understand the Geography, Social Sciences, and History of the world. The current alternative to the Atlas is accessing virtual globes on computers but controlling the globe is done using a mouse or touchscreen. The interaction may turn monotonous with usage. To address this problem, the authors propose a methodology to track a hand using a camera feed of a computer, while further using hand gestures to manipulate a virtual globe. Google's MediaPipe library is employed, along with OpenCV's pose estimation functions that use PnP (Perspective-n-Point) method. Later, an interactive globe environment has been implemented on a web browser using Cesium which can be commanded to perform rotate, pan and zoom on virtual globe and 2D maps as per the user's hand position and gestures. Results regarding the accuracy of the hand tracking system and robustness of control of virtual globe are also reported here.
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