{"title":"具身问答","authors":"Abhishek Das, Samyak Datta, Georgia Gkioxari, Stefan Lee, Devi Parikh, Dhruv Batra","doi":"10.1109/CVPRW.2018.00279","DOIUrl":null,"url":null,"abstract":"We present a new AI task - Embodied Question Answering (EmbodiedQA) - where an agent is spawned at a random location in a 3D environment and asked a question ('What color is the car?'). In order to answer, the agent must first intelligently navigate to explore the environment, gather necessary visual information through first-person (egocentric) vision, and then answer the question ('orange'). EmbodiedQA requires a range of AI skills - language understanding, visual recognition, active perception, goal-driven navigation, commonsense reasoning, long-term memory, and grounding language into actions. In this work, we develop a dataset of questions and answers in House3D environments [1], evaluation metrics, and a hierarchical model trained with imitation and reinforcement learning.","PeriodicalId":150600,"journal":{"name":"2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops (CVPRW)","volume":"40 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Embodied Question Answering\",\"authors\":\"Abhishek Das, Samyak Datta, Georgia Gkioxari, Stefan Lee, Devi Parikh, Dhruv Batra\",\"doi\":\"10.1109/CVPRW.2018.00279\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We present a new AI task - Embodied Question Answering (EmbodiedQA) - where an agent is spawned at a random location in a 3D environment and asked a question ('What color is the car?'). In order to answer, the agent must first intelligently navigate to explore the environment, gather necessary visual information through first-person (egocentric) vision, and then answer the question ('orange'). EmbodiedQA requires a range of AI skills - language understanding, visual recognition, active perception, goal-driven navigation, commonsense reasoning, long-term memory, and grounding language into actions. In this work, we develop a dataset of questions and answers in House3D environments [1], evaluation metrics, and a hierarchical model trained with imitation and reinforcement learning.\",\"PeriodicalId\":150600,\"journal\":{\"name\":\"2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops (CVPRW)\",\"volume\":\"40 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-06-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops (CVPRW)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/CVPRW.2018.00279\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops (CVPRW)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CVPRW.2018.00279","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
We present a new AI task - Embodied Question Answering (EmbodiedQA) - where an agent is spawned at a random location in a 3D environment and asked a question ('What color is the car?'). In order to answer, the agent must first intelligently navigate to explore the environment, gather necessary visual information through first-person (egocentric) vision, and then answer the question ('orange'). EmbodiedQA requires a range of AI skills - language understanding, visual recognition, active perception, goal-driven navigation, commonsense reasoning, long-term memory, and grounding language into actions. In this work, we develop a dataset of questions and answers in House3D environments [1], evaluation metrics, and a hierarchical model trained with imitation and reinforcement learning.