基于SOA和多agent的分布式交通仿真系统体系结构

B. Jiang, Hai Zhang
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引用次数: 1

摘要

分布式交通仿真系统的体系结构直接关系到系统的性能、灵活性和可维护性。为了提高系统的异构性、可重用性和互操作性以及各模块之间的协调性,基于面向服务的体系结构(Service Oriented architecture, SOA)和多代理(multi-agent)设计了四层体系结构。新的模块被封装到服务组件体系结构(Service Component Architecture, SCA)组合中,这不仅满足了异构性和可重用性的要求,还便于服务的构造和组装。此外,SOA访问模块的设计目的是方便地将现有应用程序合并到SOA系统中,而无需进行任何修改。在这种体系结构下,整个系统在异构性、可重用性和互操作性方面体现出了优势。最后,在给定区域进行了仿真实验,验证了整个系统的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Architecture of Distributed Traffic Simulation System Based on SOA and Multi-Agents
The architecture of distributed traffic simulation system has much to do with its performance, flexibility and maintainability. To improve the heterogeneity, reusability and interoperability of the system as well as the coordination among different modules, the architecture with four layers is designed based on Service Oriented Architecture (SOA) and multi-agents. New modules are encapsulated into Service Component Architecture (SCA) composites, which not only meet the requirements of heterogeneity and reusability but also facilitate constructions and assemblies of services. Moreover, SOA accessing modules are designed to facilely incorporate existing applications into the SOA system with little modification. With this architecture, the whole system incarnates its superiorities in heterogeneity, reusability and interoperability. Finally, the simulation as an experiment based on a given area demonstrates the validity of the whole system.
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