发布/订阅中间件,用于高能效的移动人群感知

Ivana Podnar Žarko, Aleksandar Antonic, K. Pripužić
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引用次数: 43

摘要

在本文中,我们专注于社区传感的移动众测应用,其中传感器和移动设备共同收集和共享感兴趣的数据,以观察和测量更大地理区域的现象。这类应用,例如环境监测或众包交通监测,涉及众多个体,一方面不断向应用服务器提供感测数据,另一方面消耗感兴趣的信息以观察通常在其附近的现象。通过传感器通过移动设备将数据传输到云端,以及从云端传输到移动设备,从而实时向用户提供感兴趣的信息,这对此类应用至关重要,这主要是由于移动设备和可穿戴传感器的电池限制。此外,从用户的角度来看,数据传播的延迟是衡量其质量的关键指标。发布/订阅中间件提供了应对这些挑战的机制:它支持在移动设备上选择性地实时获取和过滤传感器数据,在云中高效地连续处理大量数据,以及向移动设备近实时地发送通知。本文介绍了我们针对移动和资源受限环境的需求量身定制的发布/订阅中间件系统的实现,目标是降低此类环境中的总体能耗,并提出了移动众感应用的通用架构。我们通过空气质量监测应用程序演示了体系结构和中间件的可用性,并讨论了所建议的解决方案的能源足迹。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Publish/subscribe middleware for energy-efficient mobile crowdsensing
In this paper we focus on mobile crowdsensing applications for community sensing where sensors and mobile devices jointly collect and share data of interest to observe and measure phenomena over a larger geographic area. Such applications, e.g., environmental monitoring or crowdsourced traffic monitoring, involve numerous individuals that on the one hand continuously contribute sensed data to application servers, and on the other hand consume the information of interest to observe a phenomenon typically in their close vicinity. Energy-efficient and context-aware orchestration of the sensing process with data transmission from sensors through mobile devices into the cloud, as well as from the cloud to mobile devices such that information of interest is served to users in real-time, is essential for such applications, primarily due to battery limitations of both mobile devices and wearable sensors. In addition, the latency of data propagation represents their key quality measure from the user's perspective. Publish/subscribe middleware offers the mechanisms to deal with those challenges: It enables selective real-time acquisition and filtering of sensor data on mobile devices, efficient continuous processing of large data volumes within the cloud, and near real-time delivery of notifications to mobile devices. This paper presents our implementation of a publish/subscribe middleware system which is tailored to the requirements of mobile and resource-constrained environments with a goal to reduce the overall energy consumption in such environments, and proposes a general architecture for mobile crowdsensing applications. We demonstrate the usability of both the architecture and middleware through our application for air quality monitoring, and discuss the energy footprint of the proposed solution.
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