立体视图合成中深度图的自适应小波编码

Ismaël Daribo, C. Tillier, B. Pesquet-Popescu
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引用次数: 40

摘要

除了经典的纹理图像之外,多视图视频和3D电视的新兴应用也提出了深度图的高效编码问题。研究了一种基于自适应小波提升的深度图像编码方法。在均匀区域的长滤波器和深度图边缘的短滤波器之间切换是根据纹理图像中检测到的轮廓来决定的。该方法充分考虑了纹理图像边缘与深度图像边缘之间存在的相关性,从而改进了深度图像的编码。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Adaptive wavelet coding of the depth map for stereoscopic view synthesis
Multi-view video and 3D television are emerging applications raising the problem of efficient encoding of a depth map, in addition to classical texture images. This paper investigates depth image coding via an adaptive wavelet lifting scheme. Switching between long filters in homogeneous areas and short filters over the edges of the depth map is decided based on the contours detected in the texture image. The method takes thus into consideration the correlation existing between the edges in the texture and in the depth image, leading to an improved encoding of the latter one.
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