{"title":"基于WindML的炮塔界面开发","authors":"Yin Qi-qi, Xue Qing, Liu Minxia, Zhang Kan","doi":"10.1109/ISRA.2012.6219148","DOIUrl":null,"url":null,"abstract":"Under the modern information-based operational environment, display system is a bridge between operator and weapon. Based on this background conditions, this paper develops a turret interface based on Wind River Multimedia Library (WindML). In this paper WindML of VxWorks was introduced and WindML designing way of interface was discussed. The functions' implementation methods such as WindML configuration and building, 2D graphic drawing, characters display, region, window management and button control were given. Finally, the method mentioned above was proved in turret interface.","PeriodicalId":266930,"journal":{"name":"2012 IEEE Symposium on Robotics and Applications (ISRA)","volume":"64 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-06-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Development of turret interface based on WindML\",\"authors\":\"Yin Qi-qi, Xue Qing, Liu Minxia, Zhang Kan\",\"doi\":\"10.1109/ISRA.2012.6219148\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Under the modern information-based operational environment, display system is a bridge between operator and weapon. Based on this background conditions, this paper develops a turret interface based on Wind River Multimedia Library (WindML). In this paper WindML of VxWorks was introduced and WindML designing way of interface was discussed. The functions' implementation methods such as WindML configuration and building, 2D graphic drawing, characters display, region, window management and button control were given. Finally, the method mentioned above was proved in turret interface.\",\"PeriodicalId\":266930,\"journal\":{\"name\":\"2012 IEEE Symposium on Robotics and Applications (ISRA)\",\"volume\":\"64 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2012-06-03\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2012 IEEE Symposium on Robotics and Applications (ISRA)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISRA.2012.6219148\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2012 IEEE Symposium on Robotics and Applications (ISRA)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISRA.2012.6219148","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Under the modern information-based operational environment, display system is a bridge between operator and weapon. Based on this background conditions, this paper develops a turret interface based on Wind River Multimedia Library (WindML). In this paper WindML of VxWorks was introduced and WindML designing way of interface was discussed. The functions' implementation methods such as WindML configuration and building, 2D graphic drawing, characters display, region, window management and button control were given. Finally, the method mentioned above was proved in turret interface.