以移动学习为基础的学习媒介发展基本技术和五人制游戏规则

A. Yuniarto, S. Supriyadi, I. N. Sudjana
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引用次数: 6

摘要

本次研发的目的是开发一种基于移动学习(电子书)的五人制足球游戏学习媒体,让参与者学习获取新的教学媒体,提高学习五人制足球游戏的热情。本开发研究中使用的数据分析技术是一种带有百分比的描述性分析技术。该技术用于分析从问卷调查结果中获得的数据。根据数据分析的结果,小组试验的平均百分比为85.28%,大组试验的平均百分比为91.05%,符合五人制足球比赛基本技术和印度尼西亚国际足联官方五人制足球比赛规则的资料内容的有效标准。产品规格以37.5MB .epub文件的形式呈现,可以通过应用程序(。可以随时随地访问的智能手机阅读器(阅读器)
本文章由计算机程序翻译,如有差异,请以英文原文为准。
PENGEMBANGAN MEDIA PEMBELAJARAN BERBASIS MOBILE LEARNING TEKNIK DASAR DAN PERATURAN PERMAINAN FUTSAL
The purpose of this research and development is to develop a learning media for futsal games based on mobile learning (digital books) so that participants learn to acquire new teaching media and be more enthusiastic in learning futsal games. The data analysis technique used in this development research is a descriptive analysis technique with percentages. This technique is used to analyze data obtained from the results of questionnaires / questionnaires. Based on the results of the data analysis of small group trials obtained an average percentage of 85.28% and in the large group trials obtained an average percentage of 91.05% so that it meets the valid criteria with the content of the material which includes basic techniques of futsal games and the rules of official futsal games from FIFA in Indonesian. The product specifications are in the form of a 37.5MB .epub file that can be accessed through an application (. Reader reader) on a smartphone that can be accessed anytime and anywhere
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