小牛顿:一个教育物理游戏

Natalie Lyon, Josep Valls-Vargas, Caroline Guevara, Ning Shao, Junyu Zhu, Jichen Zhu
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引用次数: 5

摘要

《Little Newton》是一款3D防御游戏,玩家通过控制弹丸的物理属性来学习基本的物理概念。游戏的机制要求玩家学习抛物线和摩擦的基础知识,以便使用弹丸。将教育和学习理论应用于设计中是为了提高玩家学习如何玩游戏的能力,从而在此过程中学习物理概念,平衡娱乐和教育内容。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Little Newton: an educational physics game
Little Newton is a 3D defense game in which the player learns about basic physics concepts by controlling physical attributes of projectiles. The mechanics of the game require the player to learn the basics of parabolic arcs, and friction in order to make use of the projectiles. Educational and learning theories are applied to the design in order to increase the ability of the player to learn how to play the game itself and therefore learn physics concepts in the process, balancing entertainment and educational content.
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