确认、验证和评价

S. Uselton, G. Dorn, C. Farhat, M. Vannier, K. Esbensen, A. Globus
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引用次数: 10

摘要

对科学可视化软件的验证、验证和评价进行了讨论。“bug”通常指的是软件所做的事情与程序员的预期不同。全面的测试是很困难的,特别是对于打算在创新环境中使用的软件。我们所做的测试的描述和总结通常不提供给用户。可视化错误的另一个来源是软件所做的事情与科学家所认为的不同。在创建可视化过程中用于计算值的特定方法对科学家来说很重要,但供应商不愿透露其产品的所有内部结构,这是可以理解的。有没有可行的妥协方案?可视化用户的另一个弱点是选择的技术不如其他同等可用的技术有效。可视化研究人员和开发人员应该向用户提供必要的信息,以便他们在相互竞争的可视化技术中做出正确的决策。需要什么信息?收集和分发它需要什么?它应该如何与可视化软件绑定?
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Validation, verification and evaluation
A discussion is given on the validation, verification and evaluation of scientific visualization software. A "bug" usually refers to software doing something different than the programmer intended. Comprehensive testing, especially for software intended for use in innovative environments, is hard. Descriptions and summaries of the tests we have done are often not available to the users. A different source of visualization errors is software that does something different than what the scientist thinks it does. The particular methods used to compute values in the process of creating visualizations are important to the scientists, but vendors are understandably reluctant to reveal all the internals of their products. Is there a workable compromise? Another vulnerability of visualization users is in the choice of a technique which is less effective than others equally available. Visualization researchers and developers should give users the information required to make good decisions about competing visualization techniques. What information is needed? What will it take to gather and distribute it? How should it be tied to visualization software?.<>
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