多分辨率曲线和曲面变分设计中的几何和参数公差约束

Shigeo Takahashi
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引用次数: 1

摘要

在多分辨率光滑曲线和曲面的设计中,引入了被称为公差约束的约束,它规定了几种类型的变化。这种公差约束的数学模型是通过扩展Welch和Witkin(1992)关于变分形状雕刻中的线性约束的工作来实现的。本文提出的公差约束分为几何公差约束和参数公差约束两类。几何公差约束作为允许几何尺寸变化的约束,而参数约束则在定义形状的参数域中引入变化。这两种类型既可用作点、切线等有限维约束,也可用作曲线、面积等超限约束。为了找到曲线或曲面的光滑形状,使用乘数法寻求最小化受形状变形影响的函数,以及由公差约束导出的惩罚项。然后很容易找到最优解,因为惩罚项的导数可以使用向量和矩阵计算来评估。几个设计实例表明,公差约束是寻找多分辨率曲线和曲面最优形状的有力工具。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Geometric- and parametric-tolerance constraints in variational design of multiresolution curves and surfaces
The paper introduces constraints termed tolerance constraints, which specify several types of variations, in the design of smooth curves and surfaces at multiresolution levels. The mathematical model for such tolerance constraints is implemented by extending Welch and Witkin's (1992) work on linear constraints in variational shape sculpting. The tolerance constraints presented in this paper are classified into two types: geometric-tolerance and parametric-tolerance constraints. The geometric-tolerance constraints serve as constraints that allow variations in geometric size, while the parametric ones introduce variations in the parametric domain where the shape is defined. These two types are employed as not only finite-dimensional constraints, such as points and tangents, but also transfinite constraints, such as curves and areas. In order to find a smooth shape of a curve or a surface, the multiplier method is used that seeks to minimize the function subject the shape deformation, along with the penalty terms derived from the tolerance constraints. An optimal solution is then found easily because the derivatives of the penalty terms can be evaluated using vector and matrix calculations. Several design, examples are presented to show that the tolerance constraints are powerful tools for finding optimal shapes of multiresolution curves and surfaces.
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