一个快速使用生产系统的原型

Sehyeong Cho
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引用次数: 1

摘要

环境使我们无法启动第二代IN的全面项目。相反,我们不得不满足于小规模的初步研究。为了使这项研究成为整个实现周期的一部分,如果有的话,我们选择了快速原型方法。第一个原型有几个用途,包括:分析CS-1草案建议,绘制服务创建的需求和模型,在主要实现活动之前为服务设计提供工具。第一个原型是使用生产系统建造的。生产系统帮助用户专注于领域的本质知识,而不是通常包括“控制流”的编程细节。该原型主要对全局功能平面的各个方面进行建模,并对调用/服务仿真所必需的基本调用过程的一些DFP方面进行建模。8个CS-1 SIB,包括BCP SIB,在原型中实现。一个基于X/ motif的图形编辑器(用于编辑GSL)和一个图形电话/网络模拟器(用于演示GSL定义的服务的行为)独立于原型构建,并通过UNIX流套接字和一个简单的解析器紧密地组合在一起。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Rapid Prototype Of INUsing A Production System
Circumstances prevented us from launching a full-scale project for second-generation IN. Instead, we had to settle for a smaller scale priminary research. In order for this research to be a part of the whole implementation cycle, if any, we chose the rapid prototyping approach. The first prototype serves several purposes, which include: analyze CS-1 draft recommendations, draw the requirements and model for Service Creation, provide tools for service design prior to major implementation activity. The first prototype was built using a production system. A production system helps the user concentrate on the knowledge of the nature of the domain, instead of programming details which usually include "flow of control." The prototype mainly modeled the aspects of Global Functional Plane with some DFP aspect of the basic call process which were necessary for the call/service simulation. Eight of the CS-1 SIBs, including the BCP SIB, were implemented in the prototype. An X/Motif-based graphic editor (for editing a GSL) and a graphic telephone/network simulator (for demonstrating the behaviour of the service defined by the GSL) was built independent of the prototype and losely combined via UNIX stream sockets and a simple parser.
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