移动增强现实应用支持的基于材料的计算设计方法

Esranur Karaci̇f, Sevil Yazici
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引用次数: 0

摘要

在设计过程中,使用物理模型和数字模型来表示设计。然而,它们通常不会协同工作。为了同步这两种类型的模型,在一个模型中所做的更改通常稍后会转换到另一个模型中。本研究旨在为材料、结构和性能在初步设计阶段的使用提供一个同步和同步模型的概念框架。该研究的方法包括通过使用移动增强现实(MAR)接口评估数字环境中物理模型的材料属性、结构系统和建筑性能。由于MAR环境中的相机是可移动的,因此可以扩展视图范围,并且/或可以虚拟地将设计叠加在用户界面上。因此,对象交互和导航都成为可能。通过提供一个全面的、同步的、交互式的设计环境,其中材料、结构和性能因素都包含在物理和数字模型中,建议的方法将潜在地帮助用户的决策过程。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A METHODOLOGY FOR MATERIAL-BASED COMPUTATIONAL DESIGN SUPPORTED BY MOBILE AUGMENTED REALITY APPLICATION
Abstract To represent design, both physical and digital models are utilized in the process. However, they usually don't function in unison. In order to synchronize these two types of models, the changes made in one model are generally translated into the other one later. This study intends to provide a conceptual framework for a simultaneous and synchronized model for the use of material, structure, and performance in the preliminary design stage. The methodology of the study includes evaluating material attributes, structural systems, and building performance of a physical model in the digital environment by using a Mobile Augmented Reality (MAR) interface. Because the cameras in MAR environment are mobile, the range of views can be expanded, and/or designs can be superimposed on user interfaces virtually. Thus, object interaction and navigation are all made possible. By offering a comprehensive, synchronized, and interactive design environment, where material, structure, and performance factors are incorporated both in physical and digital models, the suggested methodology will potentially aid users' decision-making process.
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