混合混响器使用多个脉冲响应音频渲染改进

A. Primavera, S. Cecchi, F. Piazza, Junfeng Li, Yonghong Yan
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引用次数: 2

摘要

近年来,混合混响算法得到了广泛的研究,其目的是在低计算负荷下再现真实环境的声学行为。在此基础上,利用混合混响结构的优点,提出了一种利用脉冲响应插值再现听者移动位置的新方法。特别地,所提出的方法允许在大型红外数据库中删除冗余信息,也减少了内存使用和执行可视化操作所需的计算复杂性。考虑到一个真实的红外数据库,并在客观和主观度量方面与现有最先进的技术进行比较,证明了拟议方法的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Hybrid Reverberator Using Multiple Impulse Responses for Audio Rendering Improvement
In the recent years, hybrid reverberation algorithms have been widely explored aiming to reproduce the acoustic behavior of real environment at low computational load. On this basis, exploiting the advantages introduced from hybrid reverberation structures, a novel approach for the reproduction of moving listener position through impulse responses (IR) interpolation has been presented in this paper. In particular, the presented methodology allows to remove redundant information in large IR database also decreasing the memory usage and the computational complexity required to perform the auralization operation. The effectiveness of the proposed approach has been proved taking into account a real IR database and also providing comparison with the existing state-of-art techniques in terms of objective and subjective measures.
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