玩偶之家VR:一个多视图,多用户协同设计工作空间与VR技术

Hikaru Ibayashi, Yuta Sugiura, Daisuke Sakamoto, N. Miyata, M. Tada, T. Okuma, T. Kurata, M. Mochimaru, T. Igarashi
{"title":"玩偶之家VR:一个多视图,多用户协同设计工作空间与VR技术","authors":"Hikaru Ibayashi, Yuta Sugiura, Daisuke Sakamoto, N. Miyata, M. Tada, T. Okuma, T. Kurata, M. Mochimaru, T. Igarashi","doi":"10.1145/2820926.2820948","DOIUrl":null,"url":null,"abstract":"Architecture-scale design requires two different viewpoints: a small-scale internal view, i.e., a first-person view of the space to see local details as an occupant of the space, and a large-scale external view, i.e., a top-down view of the entire space to make global decisions when designing the space. Architects or designers need to switch between these two viewpoints, but this can be inefficient and time-consuming. We present a collaborative design system, Dollhouse, to address this problem. By using our system, users can discuss the design of the space from two viewpoints simultaneously. This system also supports a set of interaction techniques to facilitate communication between these two user groups.","PeriodicalId":432851,"journal":{"name":"SIGGRAPH Asia 2015 Posters","volume":"28 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-11-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"103","resultStr":"{\"title\":\"Dollhouse VR: a multi-view, multi-user collaborative design workspace with VR technology\",\"authors\":\"Hikaru Ibayashi, Yuta Sugiura, Daisuke Sakamoto, N. Miyata, M. Tada, T. Okuma, T. Kurata, M. Mochimaru, T. Igarashi\",\"doi\":\"10.1145/2820926.2820948\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Architecture-scale design requires two different viewpoints: a small-scale internal view, i.e., a first-person view of the space to see local details as an occupant of the space, and a large-scale external view, i.e., a top-down view of the entire space to make global decisions when designing the space. Architects or designers need to switch between these two viewpoints, but this can be inefficient and time-consuming. We present a collaborative design system, Dollhouse, to address this problem. By using our system, users can discuss the design of the space from two viewpoints simultaneously. This system also supports a set of interaction techniques to facilitate communication between these two user groups.\",\"PeriodicalId\":432851,\"journal\":{\"name\":\"SIGGRAPH Asia 2015 Posters\",\"volume\":\"28 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2015-11-02\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"103\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"SIGGRAPH Asia 2015 Posters\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2820926.2820948\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"SIGGRAPH Asia 2015 Posters","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2820926.2820948","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 103

摘要

建筑尺度的设计需要两种不同的视角:一种是小规模的内部视角,即以空间的第一人称视角来观察空间的局部细节;另一种是大规模的外部视角,即从上至下观察整个空间,从而在设计空间时做出全局决策。架构师或设计人员需要在这两种观点之间切换,但这可能是低效且耗时的。我们提出了一个协作设计系统,娃娃屋,来解决这个问题。通过使用我们的系统,用户可以同时从两个角度讨论空间的设计。该系统还支持一组交互技术,以促进这两个用户组之间的通信。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Dollhouse VR: a multi-view, multi-user collaborative design workspace with VR technology
Architecture-scale design requires two different viewpoints: a small-scale internal view, i.e., a first-person view of the space to see local details as an occupant of the space, and a large-scale external view, i.e., a top-down view of the entire space to make global decisions when designing the space. Architects or designers need to switch between these two viewpoints, but this can be inefficient and time-consuming. We present a collaborative design system, Dollhouse, to address this problem. By using our system, users can discuss the design of the space from two viewpoints simultaneously. This system also supports a set of interaction techniques to facilitate communication between these two user groups.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信