zencuary VR:在交互式虚拟现实中模拟自然应用:描述在虚拟现实中创建花园的设计过程,目的是测试其修复效果。

Á. Bakk, B. Tölgyesi, Máté Barkóczi, Balázs Buri, András Szabó, Botond Tobai, Iva Georgieva, Christian Roth
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引用次数: 1

摘要

在本文中,我们提出了一个虚拟现实体验的设计过程,其目的是对用户产生恢复性的影响。在模拟的自然场地中,用户可以与环境的一些元素进行交互,也可以探索景观。我们描述了我们如何通过高质量的图像、自由漫游空间的使用和自然的互动来创造更逼真的自然感。在设计过程中,我们避免了游戏互动,而是创造了有趣的互动,同时也依赖于虚拟现实技术的多模式方面。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Zenctuary VR: Simulating Nature in an Interactive Virtual Reality Application: Description of the design process of creating a garden in Virtual Reality with the aim of testing its restorative effects.
In this paper we present the design process of a virtual reality experience the aim of which is to have a restorative effect on users. In the simulated natural site, the user can interact with some elements of the environment and can also explore the view. We describe how we tried to create a more realistic sense of nature by relying on high quality graphics, the use of free-roaming space, and naturalistic interactions. During the design process we avoided gameful interactions and instead created playful interactions, while also relying on the multimodal aspect of the virtual reality technology.
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