利用用户情境设计休闲、休闲的自动搜索体验

Juan D. Millan-Cifuentes, A. Göker, A. MacFarlane
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引用次数: 0

摘要

旅程和目的地哪个更重要?基于工作任务场景的经典交互式信息检索(IIR)通常将重点放在搜索的目的地(结果)上,并使用诸如精度和召回等度量,而不是搜索过程。但社交媒体、移动设备和其他无处不在的技术已经让人们在休闲场景中获取信息,并开启了由享乐主义需求(如娱乐或放松)驱动的休闲搜索行为,而不是明确的信息需求。在搜索过程中,用户可能会发现不相关的信息,但他们可能会继续探索,因为IR系统满足了他们当前的休闲需求。本研究旨在更好地理解休闲搜索行为,并设计新的IR系统来支持自动搜索体验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Designing autotelic searching experience for casual-leisure by using the user's context
Which is more important: the journey or the destination? Classical Interactive Information Retrieval (IIR) based on work-task scenarios usually puts the emphasis on the destination of the search (the results) with metrics such as precision and recall rather than the search journey. But social media, mobile devices and other pervasive technologies have made information accessible to people in leisure scenarios and open up casual-leisure search behaviours motivated by hedonistic need such as having fun, or relaxing instead of a well-defined information need. During search sessions users might find irrelevant information but they may keep exploring because the IR system satisfies their current leisure need. This research aims to understand better casual-leisure search behaviour and design new IR systems to support autotelic search experiences.
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