人体运动研究的哲学视角

K. Khalaf, H. Hemami
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引用次数: 0

摘要

提出了两个问题。1、基于计算的人体运动表征、建模、控制和动画发展的哲学视角;第二,刚体动力学的作用。人类的中枢神经系统(CNS)是现存最先进、最神奇的自然系统。一个人需要所有的工具;如果要彻底理解这样一个复杂的系统,除了计算方法之外,还需要实验的、心理物理的、发展的、基于神经科学的和生理的方法。对于计算方法来说,研究运动比研究其他大脑属性更简单:视觉、语言、记忆、学习、听觉等。运动分布在全身。它更容易进行详细的观察。它更容易进行侵入性和非侵入性测量。人类运动的计算研究应该有助于理解脊髓,并可能为机器人、类人动物和伤者设计人工脊髓。脊髓,反过来,作为一个丰富的双向访问大脑的分布式控制,信号处理和信号传输,应该有助于更好地了解大脑的功能。一种是系统的计算模型,在不同的复杂程度和生理精度上,模拟自然运动。模型应该允许韧带、软骨、肌肉和软组织的插入。对具有不同自由度的骨架和各种关节进行建模需要刚体动力学的特殊表示。它们对于实现与环境或环境中的物体的接触和联系以及人类运动的其他属性(如工作,舞蹈,竞争,运动等)也很重要。不用说,这些模型有望支持和补充有关人体姿势和运动的实验和其他研究。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A philosophical perspective on studies of human movement
Two issues are presented. 1, A philosophical perspective on the development of computationally-based representation, modeling, control and animation of human movement; and 2, the role played by rigid body dynamics. The central nervous system (CNS) in humans is the most advanced and amazing natural system in existence. One needs all the tools; experimental, psycho-physical, developmental, neuroscience-based, and physiological methodologies, in addition to the computational method, if there is to be any hope of understanding such a complex system thoroughly. For the computational method, study of movement is simpler than the study of other brain attributes: vision, speech, memory, learning, hearing, etc. Movement is distributed and spread over the body. It is more easily accessible to detailed observation. It is subject to easier invasive and noninvasive measurement. Computational studies of human movement should facilitate the understanding of the spinal cord, and possibly the design of artificial spinal cords for robots, humanoids and the injured. The spinal cord, in turn, being a rich two way access to the brain for distributed control, signal processing and signal transmission, should help in better understanding of brain function. One is led to computational models that are systematic and, at different levels of complexity and physiological accuracy, imitate natural motion. The models should allow insertion of ligaments, cartilage, muscles, and soft tissues. Particular representations of rigid body dynamics are needed for modeling the skeleton and various joints with different degrees of freedom. They are also important for implementing contact and connection with the environment, or objects in the environment, as well as, other attributes of human movement such as work, dance, competition, locomotion, etc. Needless to say, the models are expected to support and complement experimental and other studies that deal with human posture and movement.
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