基于对等的多线程可执行协同规范

D. E. Thomas, J. M. Paul, S. Peffers, S. J. Weber
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引用次数: 3

摘要

我们正在C/pthreads和Verilog中集成基于语言的软件和硬件行为,以实现域的不受限制的对等执行,包括计算机系统建模的有界(有限)和无界概念。由于我们没有限制每个领域中当前可用的建模,因此我们的共同规范既包括反应性系统,也包括数据密集型系统。通过将所有混合系统状态视为每个域中线程可访问的共享内存,我们通过系统资源推断来区分域。我们引入了一个统一的多线程执行模型,并以广泛接受的语言为基础,为混合系统扩展当前在每个领域可用的规范功能。我们讨论了我们的协同模拟器的具体方面,提供了示例和结果,并指出了我们工作的未来方向。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Peer-based multithreaded executable co-specification
We are integrating language-based software and hardware behaviors in C/pthreads and Verilog for unrestricted peer execution of the domains, including bounded (finite) and unbounded notions of computer system modeling. Since we do not restrict the modeling currently available in each domain, our co-specification is inclusive of both reactive and data-intensive systems. By viewing all mixed system state as shared memory accessible by threads in each domain, we differentiate domains by system resource inferences. We introduce a unified multithreading model for execution and motivate the need to expand the specification capabilities currently available in each domain for mixed-systems using widely accepted languages as a basis. We discuss specific aspects of our cosimulator, provide examples and results, and indicate future directions of our work.
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