Akinobu Maejima, Hiroyuki Kubo, Seitaro Shinagawa, Takuya Funatomi, T. Yotsukura, Satoshi Nakamura, Y. Mukaigawa
{"title":"使用少量镜头学习的动画角色着色","authors":"Akinobu Maejima, Hiroyuki Kubo, Seitaro Shinagawa, Takuya Funatomi, T. Yotsukura, Satoshi Nakamura, Y. Mukaigawa","doi":"10.1145/3478512.3488604","DOIUrl":null,"url":null,"abstract":"In this paper, we propose an automatic Anime-style colorization method using only a small number of colorized reference images manually colorized by artists. To accomplish this, we introduce a few-shot patch-based learning method considering the characteristics of Anime line-drawing. To streamline the learning process, we derive optimal settings with acceptable colorization accuracy and training time for a production pipeline. We demonstrate that the proposed method helps to reduce manual labor for artists.","PeriodicalId":156290,"journal":{"name":"SIGGRAPH Asia 2021 Technical Communications","volume":"9 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-12-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"Anime Character Colorization using Few-shot Learning\",\"authors\":\"Akinobu Maejima, Hiroyuki Kubo, Seitaro Shinagawa, Takuya Funatomi, T. Yotsukura, Satoshi Nakamura, Y. Mukaigawa\",\"doi\":\"10.1145/3478512.3488604\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, we propose an automatic Anime-style colorization method using only a small number of colorized reference images manually colorized by artists. To accomplish this, we introduce a few-shot patch-based learning method considering the characteristics of Anime line-drawing. To streamline the learning process, we derive optimal settings with acceptable colorization accuracy and training time for a production pipeline. We demonstrate that the proposed method helps to reduce manual labor for artists.\",\"PeriodicalId\":156290,\"journal\":{\"name\":\"SIGGRAPH Asia 2021 Technical Communications\",\"volume\":\"9 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-12-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"SIGGRAPH Asia 2021 Technical Communications\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3478512.3488604\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"SIGGRAPH Asia 2021 Technical Communications","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3478512.3488604","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Anime Character Colorization using Few-shot Learning
In this paper, we propose an automatic Anime-style colorization method using only a small number of colorized reference images manually colorized by artists. To accomplish this, we introduce a few-shot patch-based learning method considering the characteristics of Anime line-drawing. To streamline the learning process, we derive optimal settings with acceptable colorization accuracy and training time for a production pipeline. We demonstrate that the proposed method helps to reduce manual labor for artists.