双光舞台

Tim Hawkins, P. Einarsson, P. Debevec
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引用次数: 55

摘要

我们提出了一种利用光输运的互易特性捕获高分辨率四维反射场的技术。在我们的技术中,我们把物体放在一个漫射的球壳里,用激光扫描它的表面。对于每一束入射光线,物体会将一束光散射到球体的内表面上,然后我们用带有鱼眼镜头的相机拍摄球体内部产生的辐射。由于互易性,球体内部的图像对应于激光照射的表面点的反射率函数,即当物体从球体表面的每个方向照射时,该点沿激光在相机上呈现的颜色。测量的反射率函数允许物体在任意方向照明条件下从激光视点逼真地呈现。由于每个捕获的反射率函数都是高分辨率图像,因此我们的数据比以前的方法更准确地再现了尖锐的镜面反射和自阴影。我们通过扫描具有广泛反射特性的物体来展示我们的技术,并在新的照明条件下显示物体的准确渲染。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A dual light stage
We present a technique for capturing high-resolution 4D reflectance fields using the reciprocity property of light transport. In our technique we place the object inside a diffuse spherical shell and scan a laser across its surface. For each incident ray, the object scatters a pattern of light onto the inner surface of the sphere, and we photograph the resulting radiance from the sphere's interior using a camera with a fisheye lens. Because of reciprocity, the image of the inside of the sphere corresponds to the reflectance function of the surface point illuminated by the laser, that is, the color that point would appear to a camera along the laser ray when the object is lit from each direction on the surface of the sphere. The measured reflectance functions allow the object to be photorealistically rendered from the laser's viewpoint under arbitrary directional illumination conditions. Since each captured re- flectance function is a high-resolution image, our data reproduces sharp specular reflections and self-shadowing more accurately than previous approaches. We demonstrate our technique by scanning objects with a wide range of reflectance properties and show accurate renderings of the objects under novel illumination conditions.
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