在教育中使用和实施严肃游戏以提高技能、知识和能力的可能性

M. Hosťovecký
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引用次数: 0

摘要

本文的主要目的是描述严肃游戏在教育中整合的可能性及其在教育中的前景。这类游戏代表了一种特定的游戏类别,主要是为了实现教育、情感或精神运动目标。今天,我们见证了许多学科的日益增长。如今,游戏不仅代表着乐趣,还可以作为提高知识、技能或能力的工具。当然,SG项目可以从不同的角度进行分类,从科学、艺术、人文到医学SG。我们在小学、中学、高中和大学等学校实施这些游戏。我们将介绍一些我们设计和开发的SG,重点是英语介词,Paedagogos和行星地理。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Possibilities of Using and Implementing of Serious Games in Education to Improve Skills, Knowledge and Abilities
Main goal of this paper is describe possibilities of integrating of serious games (SG) in education and their perspectives in education. These kind of games represent a specific category of games that is intended mainly for achieving an educational, affective or psychomotor goals. Today, we are a witnesses of increasing rise in many subjects. Today, games not represent just a fun, but also could be use as a tool for improve of knowledges, skills or abilities and competences. Of course, SG projects could be categorized from different points of view from science, art, humanities to medical SG. These games we are implementing at the schools from elementary, secondary schools, high schools to universities. We are presenting some of our design and development of SG focused on English prepositions, Paedagogos and Planetary Geography.
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