“我感觉蓝色和红色”:通过可穿戴的触觉人工制品探索感受颜色的不同方式

Ricardo O'Nascimento
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引用次数: 0

摘要

可穿戴的触觉人工制品越来越多地出现在我们的日常生活中。它们越来越多地调节我们的感知,改变我们与自己、环境和他人互动的方式。可穿戴的触觉人工制品可以感知身体及其周围环境,通过塑造感知、行动和行为来影响我们的主体性。这种影响我们感官的能力有助于创造引人入胜的多感官体验。在我的作品中,我通过促进感官之间的新关系,探索人体与周围环境之间的技术调解。这篇文章展示了一种手套形状的可穿戴触觉人工制品,名为“我感觉蓝色……和红色”,它的设计目的是让用户通过触摸体验颜色。目的是提出一种色彩体验模式,打破人们对触摸和颜色之间关系的先入为主的观念。本文通过一种自我民族学的叙述,反思了人工制品的设计过程和用户交互。它提出了使用可穿戴触觉人工制品开发独特的多感官体验的策略。这些策略可以帮助艺术家和设计师通过连接视觉和触觉来创造迷人的互动。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
“I am feeling blue… and red”: Exploring alternative ways of feeling colours through a wearable haptic artefact
Wearable haptic artefacts are more and more present in our everyday life. They increasingly mediate our perception, transforming the ways in which we interact with ourselves, the environment and others. Wearable haptic artefacts can sense the body and its surroundings, impacting our subjectivity by shaping perceptions, actions, and behaviours. Such ability to influence our senses is helpful in creating engaging multisensory experiences. In my work, I explore the technological mediation between the human body and its surroundings by facilitating new relationships among the senses. This article presents a wearable haptic artefact in the shape of a glove called “I am feeling blue… and red”, which was designed to enable users to experience colour through touch. The goal is to suggest a mode of colour experience and break preconceptions one might have towards the relationship there is between touch and colours. Through an autoethnographic account, the article reflects on the artefact’s design process and user interaction. It proposes strategies for developing unique multisensory experiences using wearable haptic artefacts. These strategies can assist artists and designers who want to create captivating interactions by connecting the senses of sight and touch.
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