基于多引用的图形匹配动画着色

Akinobu Maejima, Hiroyuki Kubo, Takuya Funatomi, T. Yotsukura, Satoshi Nakamura, Y. Mukaigawa
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引用次数: 9

摘要

我们提出了一种基于图形匹配的基于多参考图像的线条图动画着色方法。输入线条绘制序列中每帧的图形结构有助于找到帧之间要着色的区域的对应关系。然而,仅从单个参考图像中很难找到整个帧的精确对应关系,因为在序列过程中图形结构往往会发生巨大变化。因此,我们的方法首先根据表示节点之间形状相似性和节点对兼容性的代价函数从多个参考图像中找到最优图像。虽然需要准备几个手动上色的参考图像,但我们的方法仍然有效地减少了动画制作中上色所需的工作量。我们使用我们生产中的实际图像来演示我们方法的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Graph matching based anime colorization with multiple references
We propose a graph matching-based anime-colorization method from line drawings using multiple reference images. A graph structure of each frame in an input line drawing sequence helps to find correspondences of regions to be colorized between frames. However, it is difficult to find precise correspondences of whole frames only from a single reference image, because the graph structure tends to change drastically during the sequence. Therefore, our method first finds an optimal image from multiple reference images according to a cost function that represents shape similarity between nodes and compatibility of node pairs. While it is necessary to prepare several manually colored reference images, our method is still effective in reducing the effort required for colorization in anime production. We demonstrate the effectiveness of our method using actual images from our production.
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