回顾图像和视频着色:从类比到深度学习

IF 3.8 3区 计算机科学 Q2 COMPUTER SCIENCE, INFORMATION SYSTEMS
Shu-Yu Chen , Jia-Qi Zhang , You-You Zhao , Paul L. Rosin , Yu-Kun Lai , Lin Gao
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引用次数: 11

摘要

图像着色是计算机图形学中一个经典而重要的课题,其目的是在单色输入图像上添加颜色以产生彩色结果。在这个调查中,我们介绍了历史上的着色研究按时间顺序和总结流行的算法在这一领域。早期的着色工作主要集中在开发提高着色质量的技术上。在过去的几年里,研究人员考虑了更多的可能性,例如将着色与NLP(自然语言处理)相结合,并更多地关注工业应用。为了更好地控制颜色,设计了各种类型的颜色控制,例如提供参考图像或彩色涂鸦。我们已经根据输入类型创建了一个分类的着色方法,分为灰度,基于草图和混合。讨论了每种算法的优缺点,并根据其主要特点对其进行了比较。最后,我们讨论了深度学习,特别是生成对抗网络(GANs)如何改变了这个领域。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A review of image and video colorization: From analogies to deep learning

Image colorization is a classic and important topic in computer graphics, where the aim is to add color to a monochromatic input image to produce a colorful result. In this survey, we present the history of colorization research in chronological order and summarize popular algorithms in this field. Early work on colorization mostly focused on developing techniques to improve the colorization quality. In the last few years, researchers have considered more possibilities such as combining colorization with NLP (natural language processing) and focused more on industrial applications. To better control the color, various types of color control are designed, such as providing reference images or color-scribbles. We have created a taxonomy of the colorization methods according to the input type, divided into grayscale, sketch-based and hybrid. The pros and cons are discussed for each algorithm, and they are compared according to their main characteristics. Finally, we discuss how deep learning, and in particular Generative Adversarial Networks (GANs), has changed this field.

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来源期刊
Visual Informatics
Visual Informatics Computer Science-Computer Graphics and Computer-Aided Design
CiteScore
6.70
自引率
3.30%
发文量
33
审稿时长
79 days
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