启动计算机行业的流水线:使用scratch和乐高机器人

R. Beyers, Lorna van der Merwe
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引用次数: 11

摘要

本文报告了一个有限范围的试点项目,为计算机编程行业创建一个管道。目前,对软件程序员的需求超过了拥有合适技能的有能力的学习者日益减少的供应。这种日益扩大的技能差距需要采取大胆的干预措施来扭转这种局面。用户问卷调查的初步结果表明,学习者接触到使用Scratch软件编程的积极反应,作为使用LEGO NXT单元引入机器人的前奏。这种干预的目的是为个人提供编程的实践经验,说服他们在10-12年级选择信息技术作为一门学科,希望他们有一天会选择编程的职业。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Initiating a pipeline for the computer industry: Using scratch and LEGO robotics
This paper reports on a pilot project of limited scopeto create a pipeline for the computer programming industry. It comes at a time when the demand for software programmers exceeds the dwindling supply of competent learners with suitable skills. This growing skills gap requires a bold intervention to turn this situation around. Preliminary results from a user questionnaire indicate a positive reaction to learners being exposed to programming using Scratch Software as a prelude to the introduction of Robotics using LEGO NXT units. The objective of such an intervention is to provide individuals with a hands-on experience of programming to convince them to select Information Technology as a subject in Grades 10–12 in the hope that they will one day choose a career in programming.
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