基于关节映射策略的高效骨骼动作识别

Min-Seok Kang, Dongoh Kang, Hansaem Kim
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引用次数: 2

摘要

图卷积网络(GCNs)在基于骨架的动作识别方面取得了显著进展。然而,由于计算成本高,模型尺寸大,使得模型难以在实际的嵌入式系统中应用。具体来说,用于自动监控系统的GCN需要行人检测和人体姿态估计等模型。因此,每个模型在计算上都应该是轻量级的,整个过程应该是实时运行的。在本文中,我们提出了两种不同的联合映射模块,以减少联合表示的数量,减轻总计算成本和模型大小。我们的模型在NTU RGB+D和NTU RGB+ d120两个数据集上实现了更好的准确性和延迟权衡,证明了实际应用的适用性。此外,我们通过使用TensorRT框架来测量模型的延迟,从实际的角度对模型进行比较。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Efficient Skeleton-Based Action Recognition via Joint-Mapping strategies
Graph convolutional networks (GCNs) have brought remarkable progress in skeleton-based action recognition. However, high computational cost and large model size make models difficult to be applied in real-world embedded system. Specifically, GCN that is applied in automated surveillance system pre-require models such as pedestrian detection and human pose estimation. Therefore, each model should be computationally lightweight and whole process should be operated in real-time. In this paper, we propose two different joint-mapping modules to reduce the number of joint representations, alleviating a total computational cost and model size. Our models achieve better accuracy-latency trade-off compared to previous state-ofthe-arts on two datasets, namely NTU RGB+D and NTU RGB+D 120, demonstrating the suitability for practical applications. Furthermore, we measure the latency of the models by using TensorRT framework to compare the models from a practical perspective.
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