航空图像纹理三角形网格的在线重建

Tom Vierjahn, J. Roters, M. Moser, K. Hinrichs, Sina Mostafawy
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引用次数: 1

摘要

在本文中,我们提出并评估了一种新的在线重建算法,该算法通过无组织的点云从一组航空图像中创建纹理三角形网格。点云和网格都是迭代细化的,同时允许在重建过程中随时添加新的航拍图像。纹理坐标被学习用来立即可视化最初的粗略近似值,随着更多数据的可用性得到改进。新算法改进了其他需要事先获取完整数据的系统,以及应用离线、非迭代重建和处理的系统。因此,我们的算法非常适合时间紧迫的应用,例如灾害和应急响应的战略可视化平台。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Online Reconstruction of Textured Triangle Meshes from Aerial Images
In this paper we present and evaluate a new online reconstruction algorithm to create a textured triangle mesh from a set of aerial images via an unorganized point cloud. Both the point cloud and the mesh are iteratively refined while allowing new aerial images to be added at any time during reconstruction. Texture coordinates are learnt to instantly visualize an initially rough approximation that gets refined as more data becomes available. The new algorithm improves upon other systems that require the complete data to be acquired beforehand, and that apply offline, non-iterative reconstruction and processing. Thus, our algorithm is perfectly suited for time-critical applications, e. g., strategical visualization platforms for disaster and emergency response.
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