增强现实中标签方法的实证评价

Gang Li, Yue Liu, Yongtian Wang
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引用次数: 3

摘要

在增强现实系统中,标签技术是一种非常有用的浏览和理解陌生物体或环境的辅助技术,通过在真实场景上叠加文字或图片的虚拟标签,为观看者提供方便的信息,扩大对感兴趣领域的识别,促进与真实场景的互动。如何设计用户视场中的标签布局,保持虚拟信息的清晰性,平衡虚拟信息与真实场景信息的比例,是视场管理中的关键问题。本文针对用户对标签布局的视觉感知,提出了从实验中提取的实证结果,反映了用户对影响标签结果的不同因素的主观偏好。实验结果的统计分析表明,被试完成了直观的视觉判断。杂波的定量测量表明了标签在真实场景中引起的变化,有助于未来视图管理中的标签设计。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An empirical evaluation of labelling method in augmented reality
In an augmented reality system, labelling technique is a very useful assistant technique for browsing and understanding unfamiliar objects or environments, through which the superimposed virtual labels of words or pictures on the real scene provide convenient information to the viewers, expand the recognition to area of interests and promote the interaction with real scene. How to design the layout of labels in user's field of view, keep the clarity of virtual information and balance the ratio between virtual information and real scene information is a key problem in the field of view management. This paper presents the empirical results extracted from experiment aiming at the user's visual perception to labelling layout, which reflects the subjective preferences to different factors influencing the labelling result. Statistical analysis of the experiment results shows the intuitive visual judgement accomplished by subjects. The quantitative measurement of clutter indicates the change induced by labels on real scene, therefore contributing the label design on view management in future.
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