从手视角的视觉信息到把握类型概率:通过排序标签的深度学习

Mo Han, Sezen Yagmur Günay, Ilkay Yildiz, P. Bonato, C. Onal, T. Padır, G. Schirner, Deniz Erdoğmuş
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引用次数: 7

摘要

肢体缺陷严重影响了截肢者的日常生活,并促使人们努力提供功能性机器人假肢来弥补这种剥夺。基于卷积神经网络的假手计算机视觉控制作为一种替代或补充生理信号的方法受到越来越多的关注,因为它可以通过训练视觉信息来预测手势。在假手的手掌上安装一个摄像头被证明是一种很有前途的收集视觉数据的方法。然而,从眼睛和手的角度标记的抓握类型可能不同,因为物体形状并不总是对称的。因此,为了以一种真实的方式表示这种差异,我们使用了一个包含眼视角和手视角同步图像的数据集,其中手视角图像用于训练,而眼视角图像仅用于手动标记。此外,还收集了上臂肌电图(EMG)活动和运动运动学数据,以便在未来的工作中进行多模态信息融合。此外,为了纳入人在环控制并将计算机视觉与生理信号输入相结合,我们根据Plackett-Luce模型构建了一种新的概率分类器,而不是进行绝对的正或负预测。为了预测抓取的概率分布,我们利用标签排名的统计模型通过最大似然估计来解决排列域问题,利用手动排序的抓取列表作为一种新的标签形式。我们表明,所提出的模型适用于最流行和最有效的卷积神经网络框架。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
From hand-perspective visual information to grasp type probabilities: deep learning via ranking labels
Limb deficiency severely affects the daily lives of amputees and drives efforts to provide functional robotic prosthetic hands to compensate this deprivation. Convolutional neural network-based computer vision control of the prosthetic hand has received increased attention as a method to replace or complement physiological signals due to its reliability by training visual information to predict the hand gesture. Mounting a camera into the palm of a prosthetic hand is proved to be a promising approach to collect visual data. However, the grasp type labelled from the eye and hand perspective may differ as object shapes are not always symmetric. Thus, to represent this difference in a realistic way, we employed a dataset containing synchronous images from eye- and hand- view, where the hand-perspective images are used for training while the eye-view images are only for manual labelling. Electromyogram (EMG) activity and movement kinematics data from the upper arm are also collected for multi-modal information fusion in future work. Moreover, in order to include human-in-the-loop control and combine the computer vision with physiological signal inputs, instead of making absolute positive or negative predictions, we build a novel probabilistic classifier according to the Plackett-Luce model. To predict the probability distribution over grasps, we exploit the statistical model over label rankings to solve the permutation domain problems via a maximum likelihood estimation, utilizing the manually ranked lists of grasps as a new form of label. We indicate that the proposed model is applicable to the most popular and productive convolutional neural network frameworks.
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