{"title":"非合作对策时变纳什均衡的固定时间寻优与跟踪","authors":"J. Poveda, M. Krstić, T. Başar","doi":"10.23919/ACC53348.2022.9867782","DOIUrl":null,"url":null,"abstract":"We study the solution of time-varying Nash equilibrium seeking and tracking problems in non-cooperative games via nonsmooth, model-based and model-free algorithms. Specifically, for potential and non-potential games, we derive tracking bounds for the actions of the players with respect to the Nash Equilibrium Trajectory (NET) of the game using the property of fixed-time input-to-state stability. We show that, in the model-based case, traditional pseudo-gradient flows achieve only exponential tracking with a residual error that is proportional to the time-variation of the NET. In contrast, exact and fixed-time tracking can be achieved by using nonsmooth dynamics with discontinuous vector fields. For continuous but non-Lipschitz dynamics, we show that the residual tracking error can be dramatically decreased whenever the learning gains of the dynamics exceed a particular threshold. In the model-free case, we derive similar semi-global practical input-to-state stability bounds using multi-time scale tools for nonsmooth systems.","PeriodicalId":366299,"journal":{"name":"2022 American Control Conference (ACC)","volume":"25 2","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-06-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Fixed-Time Seeking and Tracking of Time-Varying Nash Equilibria in Noncooperative Games\",\"authors\":\"J. Poveda, M. Krstić, T. Başar\",\"doi\":\"10.23919/ACC53348.2022.9867782\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We study the solution of time-varying Nash equilibrium seeking and tracking problems in non-cooperative games via nonsmooth, model-based and model-free algorithms. Specifically, for potential and non-potential games, we derive tracking bounds for the actions of the players with respect to the Nash Equilibrium Trajectory (NET) of the game using the property of fixed-time input-to-state stability. We show that, in the model-based case, traditional pseudo-gradient flows achieve only exponential tracking with a residual error that is proportional to the time-variation of the NET. In contrast, exact and fixed-time tracking can be achieved by using nonsmooth dynamics with discontinuous vector fields. For continuous but non-Lipschitz dynamics, we show that the residual tracking error can be dramatically decreased whenever the learning gains of the dynamics exceed a particular threshold. In the model-free case, we derive similar semi-global practical input-to-state stability bounds using multi-time scale tools for nonsmooth systems.\",\"PeriodicalId\":366299,\"journal\":{\"name\":\"2022 American Control Conference (ACC)\",\"volume\":\"25 2\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-06-08\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2022 American Control Conference (ACC)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.23919/ACC53348.2022.9867782\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2022 American Control Conference (ACC)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.23919/ACC53348.2022.9867782","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Fixed-Time Seeking and Tracking of Time-Varying Nash Equilibria in Noncooperative Games
We study the solution of time-varying Nash equilibrium seeking and tracking problems in non-cooperative games via nonsmooth, model-based and model-free algorithms. Specifically, for potential and non-potential games, we derive tracking bounds for the actions of the players with respect to the Nash Equilibrium Trajectory (NET) of the game using the property of fixed-time input-to-state stability. We show that, in the model-based case, traditional pseudo-gradient flows achieve only exponential tracking with a residual error that is proportional to the time-variation of the NET. In contrast, exact and fixed-time tracking can be achieved by using nonsmooth dynamics with discontinuous vector fields. For continuous but non-Lipschitz dynamics, we show that the residual tracking error can be dramatically decreased whenever the learning gains of the dynamics exceed a particular threshold. In the model-free case, we derive similar semi-global practical input-to-state stability bounds using multi-time scale tools for nonsmooth systems.