{"title":"在无处不在的VR环境中概念化u-Content生态系统","authors":"Yoosoo Oh, Taejin Ha, Changgu Kang, Woontack Woo","doi":"10.1109/ISUVR.2011.22","DOIUrl":null,"url":null,"abstract":"In this paper, we propose a concept of u-Content ecosystem in ubiquitous VR environments. We present a definition and features of u-Content ecosystem, and describe its application scenario to interacting with users in ubiquitous VR environments. We also explain the u-Content life-cycle that includes resources, contents production, growth, evolution, reproduction, and destruction.","PeriodicalId":339967,"journal":{"name":"2011 International Symposium on Ubiquitous Virtual Reality","volume":"20 5","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2011-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"Conceptualizing u-Content Ecosystem in Ubiquitous VR Environments\",\"authors\":\"Yoosoo Oh, Taejin Ha, Changgu Kang, Woontack Woo\",\"doi\":\"10.1109/ISUVR.2011.22\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, we propose a concept of u-Content ecosystem in ubiquitous VR environments. We present a definition and features of u-Content ecosystem, and describe its application scenario to interacting with users in ubiquitous VR environments. We also explain the u-Content life-cycle that includes resources, contents production, growth, evolution, reproduction, and destruction.\",\"PeriodicalId\":339967,\"journal\":{\"name\":\"2011 International Symposium on Ubiquitous Virtual Reality\",\"volume\":\"20 5\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2011-07-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2011 International Symposium on Ubiquitous Virtual Reality\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISUVR.2011.22\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2011 International Symposium on Ubiquitous Virtual Reality","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISUVR.2011.22","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Conceptualizing u-Content Ecosystem in Ubiquitous VR Environments
In this paper, we propose a concept of u-Content ecosystem in ubiquitous VR environments. We present a definition and features of u-Content ecosystem, and describe its application scenario to interacting with users in ubiquitous VR environments. We also explain the u-Content life-cycle that includes resources, contents production, growth, evolution, reproduction, and destruction.