{"title":"在Erlang中实现远程计算的抽象","authors":"Adrian Francalanza, Tyron Zerafa","doi":"10.1145/2505305.2505316","DOIUrl":null,"url":null,"abstract":"Erlang is an industry-standard cross-platform functional programming language and runtime system (ERTS) intended for the development of scalable enterprise projects that are inherently concurrent and distributed systems [1]. In essence, an Erlang system consists of a number of actors [3] (processes) executing concurrently across a number of nodes. These actors interact with one another (mainly) through asynchronous messaging and are also capable of spawning further actors, either locally or at a remote node.","PeriodicalId":140676,"journal":{"name":"Erlang Workshop","volume":"89 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-09-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Towards an abstraction for remote evaluation in Erlang\",\"authors\":\"Adrian Francalanza, Tyron Zerafa\",\"doi\":\"10.1145/2505305.2505316\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Erlang is an industry-standard cross-platform functional programming language and runtime system (ERTS) intended for the development of scalable enterprise projects that are inherently concurrent and distributed systems [1]. In essence, an Erlang system consists of a number of actors [3] (processes) executing concurrently across a number of nodes. These actors interact with one another (mainly) through asynchronous messaging and are also capable of spawning further actors, either locally or at a remote node.\",\"PeriodicalId\":140676,\"journal\":{\"name\":\"Erlang Workshop\",\"volume\":\"89 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-09-28\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Erlang Workshop\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2505305.2505316\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Erlang Workshop","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2505305.2505316","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Towards an abstraction for remote evaluation in Erlang
Erlang is an industry-standard cross-platform functional programming language and runtime system (ERTS) intended for the development of scalable enterprise projects that are inherently concurrent and distributed systems [1]. In essence, an Erlang system consists of a number of actors [3] (processes) executing concurrently across a number of nodes. These actors interact with one another (mainly) through asynchronous messaging and are also capable of spawning further actors, either locally or at a remote node.