基于反向光线追踪的3D打印图像光场图像阵列生成

Yang Chen, Wen Qiao
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引用次数: 0

摘要

在光场图像阵列生成方面,传统的多视差图像合成方法存在计算冗余和像素映射缓慢等问题。提出了一种基于反向光线追踪技术的3D打印图像光场图像阵列设计方法。当射线与物体碰撞时,发现最远的碰撞点。与传统方法相比,渲染时间大大缩短,且只与光场图像阵列的分辨率有关。结合微透镜阵列,获得了具有连续视差和动态视差效果的3D打印图像,验证了算法的正确性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Light field image array generation for 3D printing image based on backward ray tracing
In terms of light field image array generation, the traditional method of multi-view parallax image synthesis has problems such as computational redundancy and slow pixel mapping. We propose a new design method for light field image arrays for 3D printed images based on backward ray tracing techniques. The farthest point of collision is found when a ray collides with an object. The rendering time is greatly reduced compared to traditional methods, and only related to the resolution of light field image array. Combine with microlens array, 3D printing image with continuous and dynamic parallax effects is obtained, the correctness of the algorithm is proved.
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