以车轮转速为输入的轮椅舞蹈游戏的开发

M. Takeda, Shigenori Mochizuki, K. Minamizawa
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引用次数: 1

摘要

轮椅经常被认为是代替走路和移动的工具;然而,近年来,另一种设计优越的轮椅出现了,吸引了旁观者。遵循并推动这一趋势,我们的目标是创造一种轮椅,提供一个有趣的骑行体验-不仅仅是移动-改变残疾人的观点。为了实现这一理念,我们参照音乐电子游戏的游戏设计,开发了一个以轮子旋转为输入的舞蹈游戏系统。玩家只需随着音乐的节奏移动,就可以像在跳舞一样(图1)。为了验证概念,我们在日本涩谷的“Super Welfare Expo 2016”展览中,为实际的轮椅使用者和健康人举办了这款舞蹈游戏的体验会,并获得了反馈。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Development of Wheelchair Dance Game using Wheel Rotation Speed as Input
A wheelchair is often caught as a tool for substitution to walk and to move; however in recent years, another type of wheelchair superior in design to fascinate onlookers appears. Following and pushing forward this tendency, we aim to create a wheelchair that provides an amusing riding experience - not only for moving -- for changing perspectives for disability. To realize this concept, we developed a dance game system using the wheel rotation as input, referencing a game design of music video game. Players can behave as if they are dancing just by moving according to the music (Figure 1). For concept proof, in exhibition "Super Welfare Expo 2016" in Shibuya, Japan, we held the experience meeting of this dance game for both actual wheelchair users and healthy persons and get the feedback.
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