同步交付3D场景与音频和视频

C. Concolato, J. L. Feuvre, Emmanouil Potetsianakis
{"title":"同步交付3D场景与音频和视频","authors":"C. Concolato, J. L. Feuvre, Emmanouil Potetsianakis","doi":"10.1145/2775292.2775324","DOIUrl":null,"url":null,"abstract":"Nowadays, 3D graphics have established their presence on the web - alongside audio and video. In fact, 3D scenes are often used in conjunction with audio and video, to create virtual worlds. However, the diverse nature of these various media components raises synchronization and packaging challenges. In order to address these challenges, we propose packaging 3D scenes, with audio and video, inside MP4 containers. This way, the 3D and other media are delivered as a whole, and on the receiving end, we are able to extract and synchronize the content, from within the browser. In this paper, we explain our methodology, present an end-to-end example scenario, and its associated implementation, using open-source tools.","PeriodicalId":105857,"journal":{"name":"Proceedings of the 20th International Conference on 3D Web Technology","volume":"241 2","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-06-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"8","resultStr":"{\"title\":\"Synchronized delivery of 3D scenes with audio and video\",\"authors\":\"C. Concolato, J. L. Feuvre, Emmanouil Potetsianakis\",\"doi\":\"10.1145/2775292.2775324\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Nowadays, 3D graphics have established their presence on the web - alongside audio and video. In fact, 3D scenes are often used in conjunction with audio and video, to create virtual worlds. However, the diverse nature of these various media components raises synchronization and packaging challenges. In order to address these challenges, we propose packaging 3D scenes, with audio and video, inside MP4 containers. This way, the 3D and other media are delivered as a whole, and on the receiving end, we are able to extract and synchronize the content, from within the browser. In this paper, we explain our methodology, present an end-to-end example scenario, and its associated implementation, using open-source tools.\",\"PeriodicalId\":105857,\"journal\":{\"name\":\"Proceedings of the 20th International Conference on 3D Web Technology\",\"volume\":\"241 2\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2015-06-18\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"8\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 20th International Conference on 3D Web Technology\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2775292.2775324\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 20th International Conference on 3D Web Technology","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2775292.2775324","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 8

摘要

如今,3D图形已经与音频和视频一起在网络上建立了自己的存在。事实上,3D场景通常与音频和视频结合使用,以创建虚拟世界。然而,这些不同媒体组件的多样性带来了同步和封装方面的挑战。为了应对这些挑战,我们建议将带有音频和视频的3D场景包装在MP4容器中。通过这种方式,3D和其他媒体作为一个整体传送,在接收端,我们能够从浏览器中提取和同步内容。在本文中,我们解释了我们的方法,提供了一个端到端示例场景,以及使用开源工具的相关实现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Synchronized delivery of 3D scenes with audio and video
Nowadays, 3D graphics have established their presence on the web - alongside audio and video. In fact, 3D scenes are often used in conjunction with audio and video, to create virtual worlds. However, the diverse nature of these various media components raises synchronization and packaging challenges. In order to address these challenges, we propose packaging 3D scenes, with audio and video, inside MP4 containers. This way, the 3D and other media are delivered as a whole, and on the receiving end, we are able to extract and synchronize the content, from within the browser. In this paper, we explain our methodology, present an end-to-end example scenario, and its associated implementation, using open-source tools.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信