{"title":"虚拟现实和严肃的康复游戏","authors":"P. Abellard, A. Abellard","doi":"10.1109/ICVR.2015.7358602","DOIUrl":null,"url":null,"abstract":"The paper presents a tool developed to quantify and improve cognitive and physical abilities of elderly and/or disabled using the concept of Serious Games.","PeriodicalId":194703,"journal":{"name":"2015 International Conference on Virtual Rehabilitation (ICVR)","volume":"31 9","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-06-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"Virtual reality and serious games for rehabilitation\",\"authors\":\"P. Abellard, A. Abellard\",\"doi\":\"10.1109/ICVR.2015.7358602\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The paper presents a tool developed to quantify and improve cognitive and physical abilities of elderly and/or disabled using the concept of Serious Games.\",\"PeriodicalId\":194703,\"journal\":{\"name\":\"2015 International Conference on Virtual Rehabilitation (ICVR)\",\"volume\":\"31 9\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2015-06-09\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2015 International Conference on Virtual Rehabilitation (ICVR)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICVR.2015.7358602\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2015 International Conference on Virtual Rehabilitation (ICVR)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICVR.2015.7358602","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Virtual reality and serious games for rehabilitation
The paper presents a tool developed to quantify and improve cognitive and physical abilities of elderly and/or disabled using the concept of Serious Games.