盲童通过游戏导航与大脑可塑性相关

Jaime Sánchez, Angelo Tadres, Á. Pascual-Leone, L. Merabet
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引用次数: 28

摘要

盲人难以自主、高效地导航和旅行,主要是因为他们无法快速、有效地获取周围环境的信息。我们介绍了基于音频的环境模拟器(AbES)软件的设计、开发和可用性评估,该软件使盲人用户能够在真实空间的虚拟表示中导航,以训练他/她的定向和移动技能。我们的研究结果表明,用户对拟议的界面感到满意,在与软件交互时对自己很有信心,并且合并的声音使他们能够在他们导航的虚拟世界中正确定位。AbES还被用于研究与导航相关的大脑层面的变化和适应,方法是将该软件整合到神经成像环境中。我们的研究结果表明,这种虚拟环境作为学习和导航的测试、训练和康复平台是高效的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Blind children navigation through gaming and associated brain plasticity
Blind people have difficulty navigating and traveling autonomously and efficiently mainly because they cannot access information about their environment in a quick and efficient manner. We present the design, development and the evaluation of usability of Audio-Based Environments Simulator (AbES) software that enables a blind user to navigate through a virtual representation of a real space in order to train his/her orientation and mobility skills. Our findings indicate that users feel satisfied with the proposed interface, are sure of themselves when interacting with the software, and the incorporated sounds allow them to become correctly oriented within the virtual world that they navigate. AbES is also being used to study changes and adaptations at the level of the brain related to navigation by incorporating the software within a neuroimaging environment. Our results suggest that this kind of virtual environment is highly efficient as a testing, training and rehabilitation platform for learning and navigation.
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