ViewR:使用移动头戴式显示器的建筑级多用户混合现实。

IF 6.5
Florian Schier;Daniel Zeidler;Krishnan Chandran;Zhongyuan Yu;Matthew McGinity
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引用次数: 0

摘要

具有强大的 "内向外 "无标记跟踪和视频直通功能的移动头戴式显示器的出现,允许创造新颖的混合现实(MR)体验,在这种体验中,任意大小的建筑空间都可以转变为身临其境的多用户可视化舞台。在此,我们概述了 ViewR,一个用于快速构建和部署建筑规模多用户混合现实体验的开源框架。ViewR 包括用于快速对齐现实世界和虚拟世界、跟踪损失检测和恢复、用户轨迹可视化和用户间世界状态同步(跨会话持续)的工具。ViewR 还提供对真实与虚拟混合的控制、特定站点混合区的指定以及视频穿透化身,使用户能够直接看到对方并与之互动。通过使用 ViewR,我们探索了如何将大型建筑结构转化为身临其境的舞台,在不同地点创造了一系列体验,尤其侧重于夹层、楼梯、舷梯和电梯等建筑功能。我们的测试表明,ViewR 可以实现纯虚拟现实无法实现的体验,并表明,通过某些跟踪误差恢复策略,使用当代消费级虚拟现实头戴式显示器构建大规模多用户 MR 体验是可能的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
ViewR: Architectural-Scale Multi-User Mixed Reality With Mobile Head-Mounted Displays
The emergence of mobile head-mounted displays with robust “inside-out” markerless tracking and video-passthrough permits the creation of novel mixed reality (MR) experiences in which architectural spaces of arbitrary size can be transformed into immersive multi-user visualisation arenas. Here we outline ViewR, an open-source framework for rapidly constructing and deploying architectural-scale multi-user MR experiences. ViewR includes tools for rapid alignment of real and virtual worlds, tracking loss detection and recovery, user trajectory visualisation and world state synchronisation between users with persistence across sessions. ViewR also provides control over the blending of the real and the virtual, specification of site-specific blending zones, and video-passthrough avatars, allowing users to see and interact with one another directly. Using ViewR, we explore the transformation of large architectural structures into immersive arenas by creating a range of experiences in various locations, with a particular focus on architectural affordances such as mezzanines, stairs, gangways and elevators. Our tests reveal that ViewR allows for experiences that would not be possible with pure virtual reality, and indicate that, with certain strategies for recovering from tracking errors, it is possible to construct large scale multi-user MR experiences using contemporary consumer virtual reality head-mounted displays.
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