老龄化及其后果-使用虚拟现实(VR)作为可视化老年人问题的工具。

IF 0.8 4区 医学 Q4 PUBLIC, ENVIRONMENTAL & OCCUPATIONAL HEALTH
Alicja Bortkiewicz, Zbigniew Jóźwiak, Anna Laska-Leśniewicz
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引用次数: 0

摘要

背景:人口老龄化现象的主要原因是60岁以上人口比例的增加。这种人口状况要求更多地注意老年人的需要。鉴于缺乏有效的方法来扩大对老年人问题的认识和提高对老年人问题的敏感性,特别是在年轻一代中,人们试图利用虚拟现实(VR)来准备一种专注于这些问题的教育工具。本文将重点关注使用VR来描绘老年人日常生活中的基本问题。材料和方法:为项目目的,编制了一份调查表(26个问题),涉及社会人口状况、健康和身体状况的数据;社会、生活和住房支持需求。此外,我们亦对长者进行质性访谈,了解他们在房屋安排及日常活动方面的需要。共发放100人,30名女性和4名男性共获得34份完整的问卷。研究结果旨在为开发虚拟现实场景提供信息,而不是用于流行病学目的。结果:调查对象平均年龄73.7±7.5岁(60 ~ 86岁)。不同的情况,如繁重的家务,举起/搬运重物,将手举到肩膀以上,弯腰和蹲着,这些都会给老年人带来问题。基于这些结果,我们准备了3个场景方案,包括在浴室、在超市、在城市旅行。这些场景被用来准备欧洲项目框架下的虚拟现实演习-环球设计公司的特勤局(Mr. UD)项目的混合现实。结论:使用VR等沉浸式技术可以使年轻人能够看到老年人的视角。来自不同领域(医学、护理、未来工程师、设计师、社会学家等)的学生可能会感觉像老年人一样,体验他们的日常挑战。中华医学杂志,2009;44(3):559 - 567。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Ageing and its consequences - the use of virtual reality (VR) as a tool to visualize the problems of the elderly.

Background: The population ageing phenomenon is mainly attributable to the increasing proportion of people >60 years of age. This demographic situation requires more attention to the needs of the elderly. Given the lack of effective methods to expand the knowledge of and increase sensitivity to elderly people's problems, especially among the younger generation, an attempt has been made to use virtual reality (VR) to prepare an educational tool focused on these problems. This paper will focus on the use of VR in depicting fundamental problems in the daily live of older people.

Material and methods: For project purposes, a questionnaire (26 question) was developed, concerning data on socio-demographic situation, health and physical conditions; social, living and housing support needs. Additionally, qualitative interviews were conducted with elderly people regarding their needs about housing arrangements and daily activities. It was distributed to 100 people, 34 completed questionnaires were obtained from 30 women and 4 men. The study results were intended as information that would provide the basis for developing VR scenarios, not for the epidemiological purposes.

Results: The mean age of the respondents was 73.7±7.5 (60‒86 years). Different situations, as heavy housework, lifting/carrying heavy objects, lifting hands above the shoulder level, bending and squatting were identified that pose problems for elderly people. Based on these results, 3 scenario proposals were prepared, including situations: in the bathroom, in the supermarket, on a trip to the city. These scenarios were used to prepare the exercises in VR in the frame of European project - the Mixed Reality on Universal Design's Secret Service (Mr. UD) Project.

Conclusions: The use of immersive technology such as VR can be beneficial for young people to be able to see perspectives of the elderly. Students from various fields (medicine, nursing, future engineers, designers, sociologists, etc.) may feel like the elderly and experience their daily challenges. Med Pr. 2023;74(3):159-70.

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来源期刊
Medycyna pracy
Medycyna pracy PUBLIC, ENVIRONMENTAL & OCCUPATIONAL HEALTH-
CiteScore
1.90
自引率
10.00%
发文量
35
审稿时长
6-12 weeks
期刊介绍: The journal publishes original papers, review papers and case studies in Polish and English. The subject matter of the articles includes occupational pathology, physical, chemical and biological agents at workplace, toxicology, mutagenesis, health policy, health management, health care, epidemiology, etc. The magazine also includes reports from national and international scientific conferences on occupational medicine. It also contains letters to the editor. Each first-in-year issue of the magazine comprises former-year indices of authors and keywords.
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