Usability and acceptability of virtual reality for chronic pain management among diverse patients in a safety-net setting: a qualitative analysis.

IF 2.5 Q2 HEALTH CARE SCIENCES & SERVICES
JAMIA Open Pub Date : 2023-07-11 eCollection Date: 2023-10-01 DOI:10.1093/jamiaopen/ooad050
Marika Dy, Kristan Olazo, Courtney R Lyles, Sarah Lisker, Jessica Weinberg, Christine Lee, Michelle E Tarver, Anindita Saha, Kimberly Kontson, Richardae Araojo, Ellenor Brown, Urmimala Sarkar
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Abstract

Objective: The aim of this study was to understand the usability and acceptability of virtual reality (VR) among a racially and ethnically diverse group of patients who experience chronic pain.

Materials and methods: Using the Technology Acceptance Model theory, we conducted semistructured interviews and direct observation of VR use with English-speaking patients who experience chronic pain treated in a public healthcare system (n = 15), using a commercially available VR technology platform. Interviews included questions about current pain management strategies, technology use, experiences and opinions with VR, and motivators for future use.

Results: Before the study, none of the 15 participants had heard about or used VR for pain management. Common motivators for VR use included a previous history of substance use and having exhausted many other options to manage their pain and curiosity. Most participants had a positive experience with VR and 47% found that the VR modules distracted them from their pain. When attempting the navigation-based usability tasks, most participants (73%-92%) were able to complete them independently.

Discussion: VR is a usable tool for diverse patients with chronic pain. Our findings suggest that the usability of VR is not a barrier and perhaps a focus on improving the accessibility of VR in safety-net settings is needed to reduce disparities in health technology use.

Conclusions: The usability and acceptability of VR are rarely studied in diverse patient populations. We found that participants had a positive experience using VR, showed interest in future use, and would recommend VR to family and friends.

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虚拟现实的可用性和可接受性慢性疼痛管理的不同患者在安全网设置:定性分析。
目的:本研究的目的是了解虚拟现实(VR)在经历慢性疼痛的不同种族和民族的患者群体中的可用性和可接受性。材料和方法:使用技术接受模型理论,我们对在公共医疗系统中接受慢性疼痛治疗的英语患者进行了半结构访谈和VR使用的直接观察(n = 15) ,使用商用VR技术平台。访谈包括关于当前疼痛管理策略、技术使用、VR的经验和意见以及未来使用的激励因素的问题。结果:在研究之前,15名参与者中没有一人听说过或使用过VR进行疼痛管理。使用虚拟现实的常见动机包括之前有使用药物的历史,以及用尽了许多其他选择来管理他们的疼痛和好奇心。大多数参与者对VR有着积极的体验,47%的人发现VR模块分散了他们对疼痛的注意力。当尝试基于导航的可用性任务时,大多数参与者(73%-92%)能够独立完成这些任务。讨论:VR是一种适用于各种慢性疼痛患者的工具。我们的研究结果表明,虚拟现实的可用性并不是一个障碍,也许需要专注于提高虚拟现实在安全网环境中的可访问性,以减少健康技术使用的差异。结论:VR的可用性和可接受性很少在不同的患者群体中进行研究。我们发现,参与者使用VR有积极的体验,对未来的使用表现出兴趣,并会向家人和朋友推荐VR。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
JAMIA Open
JAMIA Open Medicine-Health Informatics
CiteScore
4.10
自引率
4.80%
发文量
102
审稿时长
16 weeks
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